Learn the rules to the board game Go quickly and concisely – This visually rich video has no distractions, just the rules.
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RULES:
The object of the game is to get the most points. You receive points by either capturing opponent’s stones, called prisoners, or controlling empty territory on the board. Setup. Layout the board between two players. The board is typically a 19 x 19 grid, but you can play on a smaller one. If you are a beginner it is recommended you start on a 9 x 9 grid. The weaker player takes all the black stones while the stronger player receives the white stones.
Play starts with black, then turns alternate. On your turn you may either place 1 stone of your color onto any vacant intersection on the board or you may pass your turn and hand one of your stones to your opponent. When there are two consecutive passes, the game ends and points are scored.
At the end of the game, players receive 1 point for each captured prisoner and 1 point for each vacant intersection inside a territory they control. Intersections include every crossing of lines on the board including edges.
The empty intersections, which are horizontally and vertically adjacent to a stone, are called liberties. Stones of the same color that occupy adjacent liberties create a string. Only stones which are horizontally or vertically adjacent are solidly connected; diagonals do not count as connections. Strings also have liberties. Several strings close together, which belong to the same player, are often described as a group.
An isolated stone or solidly connected string of stones is captured when all its liberties are occupied by enemy stones. A player may not self-capture, that is, play a stone into a position where it would have no liberties or it would form part of a string which would thereby have no liberties. The only exception is, if, as a result, one or more of the stones surrounding it, is captured.
Two vacant spaces within a group or string are known as eyes. Any string or group of stones which has two or more eyes is permanently safe from capture and is referred to as a “live string” or “live group”. A string of stones which is unable to make two eyes and is surrounded by live enemy strings, is called a “dead string”.
Players are not obliged to complete the capture of an isolated dead string once it is clear to both players that the string is dead. This is called a “hopeless string” because it is unable to avoid eventual capture. You are allowed to leave hopeless strings as they are until the end of the game.
“Ko” describes a pattern of stones where a capture and recapture could happen infinitely. The ko rule removes this possibility of infinite repetition by forbidding the recapture of the ko until at least one play has been made elsewhere.
When you think your territories are all safe, and you can’t gain any more territory, reduce your opponent’s territory or capture more strings; instead of playing a stone on the board you pass, and hand a stone to your opponent as a prisoner. Two consecutive passes end the game.
At the end of the game, all hopeless strings on the board are removed and become prisoners. If you cannot agree whether a string is dead or not, then continue playing so you can complete the capture of disputed strings or confirm they are alive. Playing during a continuation like this will not change the score as each play is the same as a pass. But, since Black played first, White must play last and may need to make a further pass.
Each player counts their points from prisoners and captured intersections they control and whoever has the most, wins.
One of the best features of the game of Go is its handicap system. A weaker player may be given an advantage of anything up to nine stones. These are placed on the dots on the board in lieu of Black’s first turn. Once all the handicap stones have been placed in position, it is White’s turn to play. The established pattern for the placement of handicap stones follows these specific arrangements, similar to dots on a die and a one stone advantage grants the opponent the position of playing black.
Black has a natural advantage playing first. In games between players of the same strength, it is usual to compensate White for the disadvantage of playing second by adding points to White’s score. These points are called komi. The value of playing first is about 7 points, so this is the normal size of komi. In tournaments, komi is often set at 7.5 points to avoid draws.
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basically here coz of kdramas
I’m so confused
Bad game idiots
Anyone know where I can find this in English?
better don't read , explain , your video is useless sorry
that is the driest hand i have ever seen yet.
hi melmel
I don’t get how this is fun it’s madness. Also AI can beat anyone so what’s the point. I always lose to the computer.
Thanks for the explanation I'm still lost… I understand most games even chess I understand well but go is a different story 😔 I have no idea how to to play the rules and gameplay are as difficult as rocket science… Thanks for this video though it helps a little.
u explained it perfectly ,
here after watching Reply 1988 ._.
I'm calling the most confusing game to play in the whole world.
Thanks!
And this game is fun?
Fuck this game
EXACTLY what I was looking for. Excellent execution explaining a ridiculously complex set of rules.
Im here after watching the divine move.
Who came here from Itaewon Class?
Nice introduction. This game is really quick to learn the rules yet so hard to get good at. Suggest beginners practice with the free web AI 'consumi' on just a 5×5 board. Being black gives a huge advantage to the player but the AI will beat the novice again and again and will you see all the cunning you need to be a winner. https://www.cosumi.net/en/
I’m pretty sure you have Incorrectly scored for white please revise the video it could be useful for friends trying to teach others how to play, but not with wrong information.
Wait so we are teaching the best AI to date (Google Deepmind/Alpha Go) that aims to get high points by capturing prisoners or invading territory? Terminators will definitely be real soon. LOL
I'm really interested to this game.. this is so far the easiest guide. Thanks! (This is game is harder than I thought)
you are shitty and teaching i cant learn shit what is this shit
M&M's Battlefield
Thank you for the lesson !! you should try some yoga !
who else here cause GamePigeon and still doesn’t wanna play this shit?
Dude moisturize your hands man -lol
I’m just here from hunter x hunter
I am a professional 2-dan why am I watching this
came after Knives Out haha bc ive never even heard of the game before and was so curious!
Fuck this. It's now like the 3rd video I watched just tryna learn this damn game and none of them seems basic at all and my brain continues to melt watching each video. When he showed the whole board with all the stones at around 2:54 I almost fainted! I was only tryna learn this game cuz my girl watches a lot of Chinese drama and they're always playing this game but naw man fuck this.
I stick with tic tac toe
I was thinking throughout the whole video "Wait, what?"
I love this game. I know how to play it. Its just hard to win. I play it on google play. Really love the game. Its one of the hardest ones to win. I've only one a few. I know how to play Backgammon. My brother knows how to play Chess. I don't. lol.
Very good description, except for the very important point. you need to handle the stone different way, between your index and middle finger’s tops
This is gungi
What is Komi?
Why is black weaker? I would think black would be stronger!!!
i've got no idea what is going on
Why do you say you can’t play a piece where it has no liberties? I don’t see that in the official rules. It’s only illegal if it’s immediately captured? Right?